Indian Overview (Megapack)

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Special Pages: Compare Units | All Units of all Factions | Damage Multipliers for Attack Types versus Armor Types

Overview for Faction: Indian

Combat Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground Attack Strength Land Attack Strength Air Attack Range
ArcherArcherGold  80 Wood  60 Housing1  70019Leather15220 Ground 70 +- 5070 +- 5010
Axe IndianAxe IndianGold180 Wood  80 Housing1  700135Leather12250 Ground 180 +- 40-- 1
Axe ThrowerAxe ThrowerGold180 Wood  70 Housing1  700120Leather12250 Ground 140 +- 40-- 7
BeehiveBeehiveGold250 Wood150  7000-20Wood16-- Ground 120 +- 50-- 12
BullBullGold  80 Wood  20  70043Organic12330 Ground 125 +- 40-- 1
Fire ArcherFire ArcherGold120 Wood  70 Housing1  700115Leather15220 Ground 110 +- 50110 +- 5010
Fire GolemFire GolemGold250 Stone250 Housing3  2000345Stone1050 Ground 200 +- 200-- 10
HorsemanHorsemanGold250 Wood100 Housing1  1300250Leather10480 Ground 215 +- 25-- 3
ShamanShamanGold150 Housing1  5501-Leather8210 Ground 200 +- 175-- 6
SpearmanSpearmanGold  50 Wood  40 Housing1  700210Leather14220 Ground 90 +- 40-- 1
StickfighterStickfighterGold  35 Wood  25 Housing1  70017Leather10220 Ground 75 +- 30-- 1
ThunderbirdThunderbirdGold200 Wood200 Stone100  1300320Organic15350 Air 250 +- 40250 +- 407
TotemTotemGold400 Wood250 Stone  50  11000--Wood19-- Ground -- 150 +- 5015

Worker Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground
ShamanShamanGold150 Housing1  5501-Leather8210 Ground
WorkerWorkerGold  75 Housing1  6001-Leather9190 Ground

Buildings

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Storage
BeehiveBeehiveGold250 Wood150  7000-20Wood16
Big TentBig TentGold150 Wood150 Housing-35  3000--Stone5Wood 200 
CampfireCampfireGold100 Wood175 Stone  70  5400--Stone5
Horse FarmHorse FarmGold250 Wood150 Stone100  4000--Wood5Food 20 
Main TeepeeMain TeepeeGold200 Wood150 Stone350 Housing-6  9000--Stone15Gold 2000 Wood 1200 Stone 1500 
ReedReedGold125 Wood  80 Stone  80  3400--Stone5
Round TentRound TentGold150 Wood  50 Stone150  6000--Stone6
TentTentGold  30 Wood  50 Housing-10  1400--Stone5
TotemTotemGold400 Wood250 Stone  50  11000--Wood19

Upgrades

Name Cost Increases Affects Enables to build
Advanced IronAdvanced IronGold200 Wood150   Attack Strength: +40, Armor: +5 Axe Indian, Horseman, Axe Thrower  
Bull FoodBull FoodGold200 Wood150     Bull
IronIronGold200 Wood150     Axe Indian, Axe Thrower, Horseman
PetroleumPetroleumGold200 Stone150   Sight: +1, Attack Strength: +40 Fire Archer  
StablesStablesGold200 Wood150     Horseman
Training FieldTraining FieldGold150 Wood150   Production Speed: +150 Round Tent Enables command 'Hold Position' for: Fire Archer, Stickfighter, Archer, Horseman
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